building a ux team in higher education

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BUILDING A UX TEAM IN HIGHER EDUCATION A THREE-STEP GUIDE TO By Jonathan Kochis Adapted from a talk given at PSEWEB 2016

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BUILDING A UX TEAM IN HIGHER EDUCATION

A THREE-STEP GUIDE TO

By Jonathan Kochis

Adapted from a talk given at PSEWEB 2016

BUILDING A UX TEAM ISN’T EASY, ESPECIALLY IN HIGHER EDUCATION.

LET’S GET THIS OUT OF THE WAY:

BUT THERE’S HOPE…AND IT STARTS HERE.

UNDERSTAND UXSTEP ONE

UNDERSTAND UXSTEP ONE

User experience is a feeling, an emotional outcome. It’s not the

way something looks or what it does but the way something

makes us feel before, during, and after we use it.

UX is a team sport. Everyone in your organization should be

involved. The responsibility of delivering a great digital user

experience can’t fall on one person, or even one department (see

the elusive UX unicorn on the following slide).

Great user experiences are valuable , usable , accessible , and

appealing.

Suggested reading: The UX Playbook for Colleges and Universities.

LET’S GET THIS OUT OF THE WAY:

FIND (OR BECOME) A LEADER

STEP TWO

FIND (OR BECOME) A LEADER

STEP TWO

Sell UX. As a leader you need to be a UX advocate within your

organization. Do your research and present cases where design

and CX-focused organizations outperform their peers. You can

also discuss the cost of providing a bad user experience.

Build empathy. Start by scheduling and executing simple

usability tests on-site. Invite people to watch and share the

recordings. User exposure helps sell the value of UX and is

critical when building an understanding of your customers.

Set KPIs. Your (eventual) team needs to understand that what

they’re doing matters and how to tell if they’re work is making a

difference. As a leader your job is to help set these targets.

Suggested reading: The Benefits of User-Centred Design.

QUESTIONSQUESTIONSSTART WITH A GUILDSTEP THREE

START WITH A GUILD

STEP THREE

Teams can be expensive aren’t built overnight. There are likely

people in your organization already participating in UX activities.

Find them and discuss forming a UX guild.

A guild is an organized group of people who have joined together

because they share the same job or interest. You can set

standards and use the KPIs to help everyone move forward, even

if they work in different departments.

Grow together. Professional development should be part of your

guild standards. Attend conferences, watch recorded talks

together, and find mentors and colleagues in your community.

Suggested reading: Scaling Agile at Spotify (includes information on

guilds).

JONATHAN KOCHISFEEL FREE TO CONNECT!

[email protected]

@jonathankochis

http://res.im