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AUX Bootcamp Day One January 9, 2016

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Page 1: AUX Bootcamp

AUX BootcampDay One

January 9, 2016

Page 2: AUX Bootcamp

Welcome!

Page 3: AUX Bootcamp

Today You Will:

1. Learn about the AUX program.

2. Get a topic for your bootcamp prototype.

3. Discuss design thinking/product design sprints.

4. Meet your fellow applicants.

5. Get to know your instructors.

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About The Program

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Design Sprint Project Topic:

Health/Fitness

Music

Finance

Travel

Education

Food/Drink

Page 6: AUX Bootcamp

Design Sprint Project Topic:

Health/Fitness

Music

Finance

Travel

Education

Food/Drink

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Design Thinking

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An approach that combines: empathy for the context of a problem, creativity in generating ideas and rationality in filtering ideas.

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Empathy

User Interviews

Photo Credit: boellstiftung on Flickr (https://www.flickr.com/photos/boellstiftung/13981256424)

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Empathy

User Profiles/Personas

Photo Credit: illiac1 on Flickr (https://www.flickr.com/photos/illiac1/5518513640)

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Empathy

Experience Mapping

Photo Credit: Chris Risdon on AdaptivePath.org (http://adaptivepath.org/ideas/the-anatomy-of-an-experience-map/)

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Creativity

Sketching

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Creativity

Brainstorming/Collaboration

Photo Credit: tonz on Flickr (https://www.flickr.com/photos/tonz/3512192171/)

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Creativity

Mind-Mapping

Photo Credit: userpathways on Flickr (https://www.flickr.com/photos/userpathways/5471908870/)

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Rationality

Analysis

Photo Credit: jdhancock on Flickr (https://www.flickr.com/photos/jdhancock/15455219752/)

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Rationality

Prototyping

Photo Credit: waagsociety on Flickr (https://www.flickr.com/photos/waagsociety/8888907062/)

Page 17: AUX Bootcamp

Design Thinking Exercise

Split into groups of 3.

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Design Thinking Exercise

1) Sketch your ideal wallet.

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Design Thinking Exercise

1) Sketch your ideal wallet.

2) Talk with your group about their wallet use.

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Design Thinking Exercise

1) Sketch your ideal wallet.

2) Talk with your group about their wallet use. 3) Figure out a point of view based on interview.

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Point of View Statement

Group needs a way toNeed because

Insight .

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Design Thinking Exercise

1) Sketch your ideal wallet.

2) Talk with your group about their wallet use. 3) Figure out a point of view based on interview. 4) Sketch some alternatives from new POV.

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Design Thinking Exercise

1) Sketch your ideal wallet.

2) Talk with your group about their wallet use. 3) Figure out a point of view based on interview. 4) Sketch some alternatives from new POV. 5) Talk about your ideas as a group. Pick one.

Page 24: AUX Bootcamp

Design Thinking Exercise

1) Sketch your ideal wallet.

2) Talk with your group about their wallet use. 3) Figure out a point of view based on interview. 4) Sketch some alternatives from new POV. 5) Talk about your ideas as a group. Pick one. 6) Present to the group. How would you validate?

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Product Design Sprints

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As long as it’s an important problem, it’s perfect for a design sprint.

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Day 1: Understand

1) Business Opportunities

2) Competitors 3) How to Measure Success 4) Existing Research 5) Who Should I Interview? 6) Most Important User Story

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Brief Pause for Brainstorming

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Day 1: Understand

1) Business Opportunities

2) Competitors 3) How to Measure Success 4) Existing Research 5) Who Should I Interview? 6) Most Important User Story

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Day 1: Understand

How To Measure Success

Goals Signals Metrics

Happiness

Engagement

Adoption

Retention

Task Success

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Day 1: Understand

User Stories

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Day 2: Diverge

1) Separate user story into unique problems.

2) Generate lots of solutions for each chunk. 3) Analyzed ideas that emerge. Find connections. 4) Generate new solutions based on these ideas. 5) Choose what itches for more development. 6) Storyboard 3 different flows that meet user story.

7) Get feedback.

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Day 2: Diverge

Generate Lots of Solutions

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Day 3: Decide

1) Conflicts: did I solve the same problem different ways?

2) Test several against each other, or choose the best? 3) What are my biggest assumptions? 4) Script test based on settling conflicts & assumptions. 5) Sketch storyboard of user with your prototype.

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Day 4: Prototype

1) Aim for minimum fidelity for an accurate test.

2) Use real text/content. Lorem ipsum is useless. 3) Seek out feedback at several points. 4) Complete test is more important than beauty.

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Prototyping Mediums

Clickable Sketches

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Prototyping Mediums

Keynote

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Prototyping Mediums

Invision

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Prototyping Mediums

Code

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Day 5: Validate

1) What are my conflicts and assumptions to be tested?

2) Script my test to make sure I get to everything. 3) Have someone else take notes or record the test. 4) Run 5-6 interviews to start seeing patterns. 5) Figure out what did and did not work. 6) Determine what the next test is going to be.

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Resources

https://www.gv.com/lib/the-product-design-sprint-a-five-day-recipe-for-startups

https://www.gv.com/lib/the-product-design-sprint-settingthestage

https://www.gv.com/lib/the-product-design-sprint-understandday-1

https://www.gv.com/lib/the-product-design-sprint-divergeday2

https://www.gv.com/lib/the-product-design-sprint-decideday3

https://www.gv.com/lib/the-product-design-sprint-prototypeday4

https://www.gv.com/lib/the-product-design-sprint-validateday5

http://www.cs.cmu.edu/~bam/uicourse/Buxton-SketchesPrototypes.pdf

http://www.smashingmagazine.com/2014/08/20/getting-started-with-design-sprints/

http://robots.thoughtbot.com/the-product-design-sprint

http://franciscortez.com/design-sprint/ (this is a great guide for individuals)

http://alexbaldwin.com/qcon-2014/

http://dschool.stanford.edu/use-our-methods/

https://speakerdeck.com/bariserkol/product-design-sprint

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Next week at AUX…

1) Presentations are 10 minutes each.

2) We want to see your process. 3) Insights and experiences that changed your

point of view are important. 4) Describe how the prototype you arrived at will

allow you to test a big assumption.

5) Discuss what you think you’d do next.

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This presentation: http://goo.gl/UOycm6

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