augmented reality. outline introduction. ar v/s vr. display technique. application. limitation....

17
AUGMENTED REALITY

Upload: jewel-andrews

Post on 17-Jan-2016

220 views

Category:

Documents


0 download

TRANSCRIPT

Page 1: AUGMENTED REALITY. Outline  Introduction.  AR v/s VR.  Display technique.  Application.  Limitation.  Conclusion

AUGMENTED REALITY

Page 2: AUGMENTED REALITY. Outline  Introduction.  AR v/s VR.  Display technique.  Application.  Limitation.  Conclusion

Outline

Introduction. AR v/s VR. Display technique. Application. Limitation. Conclusion.

Page 3: AUGMENTED REALITY. Outline  Introduction.  AR v/s VR.  Display technique.  Application.  Limitation.  Conclusion

introduction

Augmented reality (AR)is a visualization technology allowing a user to see virtual information add over reality in real time.

A combination of a real scene viewed by a user and a virtual scene generated by a computer.

Page 4: AUGMENTED REALITY. Outline  Introduction.  AR v/s VR.  Display technique.  Application.  Limitation.  Conclusion

introduction

Ultimate goal of AR.

e.g., Real desk with virtual lamp and two virtual chairs

Page 5: AUGMENTED REALITY. Outline  Introduction.  AR v/s VR.  Display technique.  Application.  Limitation.  Conclusion

introduction

AR system has following three characteristics:

1) Combines real and virtual.

2) Interactive in real time.

3) Registered in 3-D.

Page 6: AUGMENTED REALITY. Outline  Introduction.  AR v/s VR.  Display technique.  Application.  Limitation.  Conclusion

Ar vs. VR

Visualization technology allowing a user to see virtual information.

System augments the real world scene.

User maintains a sense of presence in real world.

A computer generated, interactive, three-dimensional environment.

Totally immersive environment.

Visual senses are under control of system.

Augmented Reality virtual Reality

Page 7: AUGMENTED REALITY. Outline  Introduction.  AR v/s VR.  Display technique.  Application.  Limitation.  Conclusion

Display technique

Three displays are used… Head mounted display. Handheld display. Spatial display.

Page 8: AUGMENTED REALITY. Outline  Introduction.  AR v/s VR.  Display technique.  Application.  Limitation.  Conclusion

Display technique

1) HMD. Two types..

Optical see-through HMD Video see-through HMD

Page 9: AUGMENTED REALITY. Outline  Introduction.  AR v/s VR.  Display technique.  Application.  Limitation.  Conclusion

Display technique

2) Handheld Displays : Handheld Augment Reality employs a small computing device with a display that fits in a user's hand.

3) Spatial Displays : Spatial Augmented Reality (SAR) makes use of digital projectors to display graphical information onto physical objects.

Page 10: AUGMENTED REALITY. Outline  Introduction.  AR v/s VR.  Display technique.  Application.  Limitation.  Conclusion

Applications of AR

Main classes of application:1. Medical.

2. Manufacturing and repair.

3. Robot path planning.

4. Entertainment.

5. Military aircraft.

Page 11: AUGMENTED REALITY. Outline  Introduction.  AR v/s VR.  Display technique.  Application.  Limitation.  Conclusion

Applications: medical

Surgeon X-ray vision: Minimally-invasive brain surgery

Page 12: AUGMENTED REALITY. Outline  Introduction.  AR v/s VR.  Display technique.  Application.  Limitation.  Conclusion

AR in Video games & military

A company called Total Immersion makes software that applies augmented reality to baseball cards.

Page 13: AUGMENTED REALITY. Outline  Introduction.  AR v/s VR.  Display technique.  Application.  Limitation.  Conclusion

Application: manuf & repair

Augmented view of River Wear in Sunderland, Newcastle (U.K.) with a

planned footbridge

VR HUDset used in the wire shop to connect the wires by showing an image of the circuit and information about type

of wire to be used

Page 14: AUGMENTED REALITY. Outline  Introduction.  AR v/s VR.  Display technique.  Application.  Limitation.  Conclusion

Application: robot path planning

Virtual lines show planned motion of a robot arm

Page 15: AUGMENTED REALITY. Outline  Introduction.  AR v/s VR.  Display technique.  Application.  Limitation.  Conclusion

Entertainment: virtual actor

Page 16: AUGMENTED REALITY. Outline  Introduction.  AR v/s VR.  Display technique.  Application.  Limitation.  Conclusion

Limitation of AR

Objects in the real and virtual worlds have to be properly aligned with respect to each other.

Some applications demand accurate registration., e.g., virtual surgery where error can be fatal!!

AR requires much more accurate registration than VR.

Page 17: AUGMENTED REALITY. Outline  Introduction.  AR v/s VR.  Display technique.  Application.  Limitation.  Conclusion

Conclusion

From this session it can be concluded that AR is far behind than virtual reality in maturity.

May be it take too much time to applied in regular life because of cost.

Accuracy is required in success of AR..that is quit difficult.

But still AR has a great future as it promises better interaction with real and virtual world which is previously unimaginable.