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Analysis on the Development of Wearable Intelligent Hardware Devices and the Applications on Assist Training System Jinmei Shao North China University of Science and Technology, China Abstract. This paper analyzes the issue in detail and the review on the development of the wearable intelligent hardware devices and the applications on assist training system. Intelligent hardware is based on the underlying hardware and software platform for sex, intelligent sensor connected, human- computer interaction, new display, and a new generation of information technology such as large data processing features, with new design, new material, new craft hardware as the carrier of the new type of the intelligent terminal products and services. Application of CAS technology is carried out in order to achieve such a goal and a research work. Its overall goal is: to study the general three-dimensional human body movement simulation for sports training and video analysis. We integrate the virtual computer graphic technology and the data mining technique to propose the new perspective of the systematic architecture that is meaningful. The effectiveness and feasibility is proved in part in this paper and we will analyze the further methodologies in the future. Keywords: Wearable, Intelligent Hardware, Devices, Assist Training System. 1 Introduction With the continuous development of the science and technology the sports training is moving from an era of experience toward the era of science, modern science and the technology have penetrated into all aspects of sports training, plays a more and more important role. Computer and information processing technology to improve the level of sports training as auxiliary means, in particular, is playing a role cannot be ignored. Application of CAS technology is carried out in order to achieve such a goal and a research work. Its overall goal is: to study the general three-dimensional human body movement simulation for sports training and video analysis, the key techniques such as to achieve the sports training methods: two progress, and change from traditional mainly based on the human eye observation method based on high resolution video capture and analysis to the change of the measuring methods of human movement; From training analysis method based on the experience to base on human motion modeling and simulation of that human motion analysis method of shift, thus more quickly and effectively improve the level of training and performance. The system can be generally summarized as the following architectures. Advanced Science and Technology Letters Vol.139 (EEC 2016), pp.370-374 http://dx.doi.org/10.14257/astl.2016.139.74 ISSN: 2287-1233 ASTL Copyright © 2016 SERSC

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Analysis on the Development of Wearable Intelligent

Hardware Devices and the Applications on Assist

Training System

Jinmei Shao

North China University of Science and Technology, China

Abstract. This paper analyzes the issue in detail and the review on the

development of the wearable intelligent hardware devices and the applications

on assist training system. Intelligent hardware is based on the underlying

hardware and software platform for sex, intelligent sensor connected, human-

computer interaction, new display, and a new generation of information

technology such as large data processing features, with new design, new

material, new craft hardware as the carrier of the new type of the intelligent

terminal products and services. Application of CAS technology is carried out in

order to achieve such a goal and a research work. Its overall goal is: to study the

general three-dimensional human body movement simulation for sports training

and video analysis. We integrate the virtual computer graphic technology and

the data mining technique to propose the new perspective of the systematic

architecture that is meaningful. The effectiveness and feasibility is proved in

part in this paper and we will analyze the further methodologies in the future.

Keywords: Wearable, Intelligent Hardware, Devices, Assist Training System.

1 Introduction

With the continuous development of the science and technology the sports training is

moving from an era of experience toward the era of science, modern science and the

technology have penetrated into all aspects of sports training, plays a more and more

important role. Computer and information processing technology to improve the level

of sports training as auxiliary means, in particular, is playing a role cannot be ignored.

Application of CAS technology is carried out in order to achieve such a goal and a

research work. Its overall goal is: to study the general three-dimensional human body

movement simulation for sports training and video analysis, the key techniques such

as to achieve the sports training methods: two progress, and change from traditional

mainly based on the human eye observation method based on high resolution video

capture and analysis to the change of the measuring methods of human movement;

From training analysis method based on the experience to base on human motion

modeling and simulation of that human motion analysis method of shift, thus more

quickly and effectively improve the level of training and performance. The system

can be generally summarized as the following architectures.

Advanced Science and Technology Letters Vol.139 (EEC 2016), pp.370-374

http://dx.doi.org/10.14257/astl.2016.139.74

ISSN: 2287-1233 ASTL Copyright © 2016 SERSC

Physiological and general psychological indexes is important reflect athletes

competitive state, according to the different sports, through a variety of the

sensors and intelligent instrument on the physiological and biochemical data

of athletes, psychological data acquisition.

According to specific sports training scenarios have specific requirements,

such as: virtual training venues, virtual training equipment and virtual human

modeling.

Record the movement of an entity directly by sensor tracking equipment data

and use it to generate computer animation. The biggest advantage of this

method is able to capture the real human motion data.

Action to reproduce is an important requirement of the physical simulation

system based on CAS, traditional means of camera is not smooth realization

in some of the specific conditions.

Intelligent hardware is based on the underlying hardware and software platform

for sex, intelligent sensor connected, human-computer interaction, new display, and a

new generation of information technology such as large data processing features, with

new design, new material, new craft hardware as the carrier of the new type of the

intelligent terminal products and services. Under this basis, in this paper, we will then

analyze the issue in detail and review on the development of the wearable intelligent

hardware devices and the applications on assist training system.

2 Wearable Devices

Wearable health monitoring system, including various types of biological detection

sensor, data transmission module and the data processing module, and can therefore

provide low cost throughout the health, psychological and behavioral state monitoring

and that will not noticeable. At first, this paper tries to comprehensively introduce the

composition of wearable health monitoring system and wearable health monitoring

system is applied to the related technology, then introduced the current we have done

the wearable health related research work, namely the wearable respiration and multi-

parameter ECG acquisition and the domain network construction. Based on the

review, we could summarize the features and characteristics of the devices as follows.

Such as Google Glass used the ti OMAP 4430, Galaxy Gear used the

Samsung home Exynos 4212, is based on ARM architecture A9 architecture

as is a typical application processor. Using this architecture can effectively

use intelligent terminal has been accelerated development platform, with

terminal peripheral devices on the market to choose from, and powerful.

In wearable device in the process of basic innovation, the operating system

software such as a structure connecting ecosystem and that individuals, to

promote the integration of the whole industry chain, and play a key role in

the innovation, the wearable device operating system usually has several

different technical routes.

Specifically for wearable devices operating system also began to appear,

Google has been released for basic wearable devices AndroidWear system

platform, provide rich sensing ability enhancement, and emphasizes on voice

Advanced Science and Technology Letters Vol.139 (EEC 2016)

Copyright © 2016 SERSC 371

services such as human-computer interaction support, in addition to the LG

and MOTOROLA, Google is working with asus, HTC and that the samsung

electronics manufacturers to seek cooperation and some other chip makers

Broadcom, Imagination, such as the Intel, mediatek will also join the camp

as wearable device operating system structure will have new changes.

Fig.1. The General Architecture of the Wearable Devices

3 The Smart Assist Training System

Sports training purpose is to hope that through training to improve the athletes'

competitive state, make the athletes during the game the best competitive state, to

play the best competitive level. The traditional way is to rely on the experience of

coaches, during the race to adjust and strengthen training will adjust the athletes'

physical condition to the best. This requires the coaches have rich experience in

training, and fully understand the health of athletes. To achieve this goal, we should

consider the machine learning techniques as the follows.

Data mining methods. Data mining is a multidisciplinary intersection of the

disciplines, including the basic database system, statistics, machine learning,

artificial intelligence, visualization, information science, such as integrated

the mature methods and tools of many disciplines.

Statistical. Statistical methods in data mining are established on the basis of

the traditional method of mathematical statistics, and there are many

algorithms are derived from the statistical methods. Commonly used with

Bayesian inference, factor analysis, correlation analysis, regression analysis

and other methods, can be used to solve practical problems in classification,

modeling, and other issues.

Association rules. Association rules between that different data items are

described in the database have a certain correlation rule, while the discovery

Advanced Science and Technology Letters Vol.139 (EEC 2016)

372 Copyright © 2016 SERSC

process is generally divided into frequent item-sets access and the rule of the

two general steps and procedures.

Under this consideration, we should then consider the virtual training devices from

the listed aspects. (1) The application of computer virtual technology in the diving

training. Using computer virtual technology to activists in the diving process each

action to display the details of the air and the use of 3D coordinate for labeling, so as

to establish TJE diving three-dimensional motion data processing system. Sensors to

capture the motion of the athletes during the diving, and compared with standard 3d

motion coordinates. (2) The application of computer virtual technology in volleyball

training. Apply computer virtual technology in the sports training, also can through

the video demonstration method, carries on the slow-motion replay, especially in the

process of general volleyball hitting hand movements, footwork and close-up, body

coordination, etc., and the decomposition for each action to demo. (3) The application

of computer virtual technology in the basketball training. In the use of the virtual

computer technology to the basketball training, the players dribbling every movement

can be captured, and the coaches can according to their own understanding of the

technical movements athletes, told the athletes by using the method of the illustrate

techniques of error, correct the training error problem.

Fig.2. Smart Assist Training System

4 Conclusion

This paper analyzes the issue in the detail and review on the development of the

wearable intelligent hardware devices and the applications on assist training system.

Computer and information processing technology to improve the level of the sports

training as auxiliary means, in particular is playing a role that cannot be ignored.

Application of CAS technology is carried out in order to achieve such a goal and a

research work. Its overall goal is: to study the general three-dimensional human body

Advanced Science and Technology Letters Vol.139 (EEC 2016)

Copyright © 2016 SERSC 373

movement simulation for sports training and video analysis, the key techniques such

as to achieve the sports training methods: two progress, and change from traditional

mainly based on the human eye observation method based on high resolution video

capture and analysis to the change of the measuring methods of human movement.

Under methodology integrates the machine learning and smart device technology to

enhance the traditional system that will be meaningful for further analysis.

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Advanced Science and Technology Letters Vol.139 (EEC 2016)

374 Copyright © 2016 SERSC