adobe fireworks cs3 revealed chapter one: getting started with adobe fireworks

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Adobe Fireworks CS3 Revealed CHAPTER ONE: GETTING STARTED WITH ADOBE FIREWORKS

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Page 1: Adobe Fireworks CS3 Revealed CHAPTER ONE: GETTING STARTED WITH ADOBE FIREWORKS

Adobe Fireworks CS3 Revealed

CHAPTER ONE: GETTING STARTED WITH ADOBE FIREWORKS

Page 2: Adobe Fireworks CS3 Revealed CHAPTER ONE: GETTING STARTED WITH ADOBE FIREWORKS

Chapter 1 Lessons

Understand the Fireworks work environment

Work with new and existing documents

Work with layers and images

Create shapes

Create and modify text

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Page 3: Adobe Fireworks CS3 Revealed CHAPTER ONE: GETTING STARTED WITH ADOBE FIREWORKS

Understanding Fireworks

Fireworks is a graphics program for the Web

Tasks are compartmentalized

Can work with, import from, and export files to other formats

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Page 4: Adobe Fireworks CS3 Revealed CHAPTER ONE: GETTING STARTED WITH ADOBE FIREWORKS

Understanding Fireworks

Fireworks integrates seamlessly with other Adobe Web Suite applications

Flash

Dreamweaver

Photoshop

Illustrator

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Page 5: Adobe Fireworks CS3 Revealed CHAPTER ONE: GETTING STARTED WITH ADOBE FIREWORKS

Lesson 1

Understand the Fireworks Work Environment

In this lesson, you will:

Start Fireworks

Open a file

Adjust panels in the Fireworks window

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Page 6: Adobe Fireworks CS3 Revealed CHAPTER ONE: GETTING STARTED WITH ADOBE FIREWORKS

Lesson 1

Viewing the Fireworks Window

The Document window contains canvas and display buttons

Display buttons: Original, Preview, 2-Up, 4-Up

2-Up & 4-Up buttons allow you to evaluate different optimization settings side by side

Panel perform specific functions

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Page 7: Adobe Fireworks CS3 Revealed CHAPTER ONE: GETTING STARTED WITH ADOBE FIREWORKS

Lesson 1

Viewing the Fireworks Window

Tools panel houses tools organized into tool groups

Select, Bitmap, Vector, Web, Colors, View

Property Inspector

Modifies selected objects

Sets tool properties and other options

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Page 8: Adobe Fireworks CS3 Revealed CHAPTER ONE: GETTING STARTED WITH ADOBE FIREWORKS

Lesson 1

Viewing the Fireworks Window

Rearrange panels in Fireworks window based on your preference

Collapse/Expand

Open/Close

Regroup

Dock/Undock

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Page 9: Adobe Fireworks CS3 Revealed CHAPTER ONE: GETTING STARTED WITH ADOBE FIREWORKS

Figure 3: Newly Opened Document

Docked panel

Document window

Property inspector

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Page 10: Adobe Fireworks CS3 Revealed CHAPTER ONE: GETTING STARTED WITH ADOBE FIREWORKS

Lesson 2

Work with New and Existing Documents

In this lesson, you will: Set document properties

Use Index and Contents links of Help

Add a layer to the Layers panel

Copy an object between documents

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Page 11: Adobe Fireworks CS3 Revealed CHAPTER ONE: GETTING STARTED WITH ADOBE FIREWORKS

Lesson 2

Working with Files

Fireworks files are called documents

A document consists of multiple layers A layer can contain multiple objects

Fireworks files are saved as PNG files Files have .png extension

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Page 12: Adobe Fireworks CS3 Revealed CHAPTER ONE: GETTING STARTED WITH ADOBE FIREWORKS

Lesson 2

Working with Files

Different file formats support different images

Different ways to obtain images in different file formats

Import file

Open file

Copy and Paste object

Drag and Drop object

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Page 13: Adobe Fireworks CS3 Revealed CHAPTER ONE: GETTING STARTED WITH ADOBE FIREWORKS

Lesson 2

Accessing Help

Fireworks Help command on the Help menu

Can access from two links Contents link lists topics categorically

Index link lists topics alphabetically

Also use Search text box

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Page 14: Adobe Fireworks CS3 Revealed CHAPTER ONE: GETTING STARTED WITH ADOBE FIREWORKS

Figure 11: Help search results

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Page 15: Adobe Fireworks CS3 Revealed CHAPTER ONE: GETTING STARTED WITH ADOBE FIREWORKS

Lesson 3

Work with Bitmap Images

In this lesson, you will:

Modify a bitmap image

Create a layer

Lock a layer

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Page 16: Adobe Fireworks CS3 Revealed CHAPTER ONE: GETTING STARTED WITH ADOBE FIREWORKS

Lesson 3

Understanding the Layers panel

Layers position objects (not pixels)

Layers panel

Arranges objects in document in logical design order and grouping

Objects on a layer similar to viewing multiple objects through clear acetate sheets

Stacking order affects visibilityFireworks Chapter 1 16

Page 17: Adobe Fireworks CS3 Revealed CHAPTER ONE: GETTING STARTED WITH ADOBE FIREWORKS

Lesson 3

Understanding the Layers panel

Layers can be

Hidden or visible

Locked or unlocked

Rearranged and renamed

Duplicated and deleted

Collapsed or expanded

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Page 18: Adobe Fireworks CS3 Revealed CHAPTER ONE: GETTING STARTED WITH ADOBE FIREWORKS

Figure 19: Layers panel

Collapsed layer

Expanded layer

Show/Hide layer icon

Lock/Unlock layer icon

Delete selection

icon

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Page 19: Adobe Fireworks CS3 Revealed CHAPTER ONE: GETTING STARTED WITH ADOBE FIREWORKS

Lesson 3

Understanding Bitmap Images and Vector Objects

Bitmap graphics represent a picture as a matrix of pixels on a grid

Realistically depict pixel colors in a photograph

Vector graphic is a mathematically calculated object

Composed of anchor points and straight or curved line segments

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Page 20: Adobe Fireworks CS3 Revealed CHAPTER ONE: GETTING STARTED WITH ADOBE FIREWORKS

Lesson 3

Understanding Bitmap Images and Vector Objects

Bitmap images lose image quality when enlarged

Resolution-dependent Resolution: the number of pixels in an image and

its clarity and fineness of detail

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Page 21: Adobe Fireworks CS3 Revealed CHAPTER ONE: GETTING STARTED WITH ADOBE FIREWORKS

Lesson 3

Understanding Bitmap Images and Vector Objects

Vector objects do not lose image quality when enlarged

Resolution-independent

Will retain appearance

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Page 22: Adobe Fireworks CS3 Revealed CHAPTER ONE: GETTING STARTED WITH ADOBE FIREWORKS

Figure 20: Comparing vector and bitmap images

Vector remains

crisp

Bitmap is jagged &

blurry

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Page 23: Adobe Fireworks CS3 Revealed CHAPTER ONE: GETTING STARTED WITH ADOBE FIREWORKS

Lesson 4

Create Shapes

In this lesson, you will:

Display rulers and guides

Create a vector object

Modify a vector object

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Page 24: Adobe Fireworks CS3 Revealed CHAPTER ONE: GETTING STARTED WITH ADOBE FIREWORKS

Lesson 4

Using Rulers, Guides, and the Grid

Design aides that help you precisely align and position objects

Rulers Ruler units are always in pixels

Guides Do not print

Insert by dragging a guide from the ruler to the canvas

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Page 25: Adobe Fireworks CS3 Revealed CHAPTER ONE: GETTING STARTED WITH ADOBE FIREWORKS

Lesson 4

Using Rulers, Guides, and the Grid

Grid Can display squares or rectangles

Can modify grid colors

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Page 26: Adobe Fireworks CS3 Revealed CHAPTER ONE: GETTING STARTED WITH ADOBE FIREWORKS

Lesson 4

Sizing and Repositioning Objects

View the position of objects and the pointer using

Info panel Open from Window menu

Also view color values of selected pixel

Property inspector

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Page 27: Adobe Fireworks CS3 Revealed CHAPTER ONE: GETTING STARTED WITH ADOBE FIREWORKS

Lesson 4

Using the Tools panel

Fireworks automatically determines whether the tool is appropriate for the edited object

Basic shape vector tools

Ellipse, Rectangle, Polygon

Auto Shape vector tools

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Page 28: Adobe Fireworks CS3 Revealed CHAPTER ONE: GETTING STARTED WITH ADOBE FIREWORKS

Lesson 4

Understanding Auto Shapes

Auto Shapes

Complex vector shapes

Manipulated by dragging control points

Control point

Yellow diamond

Appears when you select an Auto Shape

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Page 29: Adobe Fireworks CS3 Revealed CHAPTER ONE: GETTING STARTED WITH ADOBE FIREWORKS

Lesson 4

Applying Fills and Strokes

Fill attributes

Color

Category (solid, gradient, or pattern)

Type and amount of edge of fill

Stroke attributes

Color

Tip size

Softness

TextureFireworks Chapter 1 29

Page 30: Adobe Fireworks CS3 Revealed CHAPTER ONE: GETTING STARTED WITH ADOBE FIREWORKS

Lesson 4

Applying Fills and Strokes

Anti-Aliasing: blends the edges of a stroke or text with surrounding pixels

Edges blend into the background

Anti-Alias settings No, Crisp, Strong, or Smooth

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Page 31: Adobe Fireworks CS3 Revealed CHAPTER ONE: GETTING STARTED WITH ADOBE FIREWORKS

Lesson 5

Create and Modify Text

In this lesson, you will:

Create text

Create a path

Attach your text to the path

Save your document

Exit the program

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Page 32: Adobe Fireworks CS3 Revealed CHAPTER ONE: GETTING STARTED WITH ADOBE FIREWORKS

Lesson 5

Using Text in a Document

Text Tool Properties

Font, Color, size, style, kerning, leading, alignment, text flow, offset, anti-alias

Kerning adjusts the space between adjacent letters or a range of letters

Leading adjusts the amount of space between lines of text

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Page 33: Adobe Fireworks CS3 Revealed CHAPTER ONE: GETTING STARTED WITH ADOBE FIREWORKS

Lesson 5

Using Text in a Document

Text blocks

Fixed-width size never changes

Auto-sizing expands the text block to accommodate the amount of text

Spell check

Can perform on one or more blocks of text at a time

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Page 34: Adobe Fireworks CS3 Revealed CHAPTER ONE: GETTING STARTED WITH ADOBE FIREWORKS

Lesson 5

Attaching Text to a Path

Use the Pen Tool to define points on a path

Path: an open or closed vector consisting of a series of anchor points

Anchor points join path segments

Can edit text attached to path

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Page 35: Adobe Fireworks CS3 Revealed CHAPTER ONE: GETTING STARTED WITH ADOBE FIREWORKS

Lesson 5

Attaching Text to a Path

To attach text to a path

Define points on path

Use Attach to Path command on Text menu

Create text using the Text tool

Edit points on path using the Subselection tool

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Page 36: Adobe Fireworks CS3 Revealed CHAPTER ONE: GETTING STARTED WITH ADOBE FIREWORKS

Summary

Chapter 1 Tasks

Start Fireworks

Open a file

Adjust panels including undocking and collapsing them

Set document properties

Use the Index and Contents links of Help

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Page 37: Adobe Fireworks CS3 Revealed CHAPTER ONE: GETTING STARTED WITH ADOBE FIREWORKS

Summary

Chapter 1 Tasks

Add a layer

Copy an object between documents

Modify a bitmap image

Create and lock a layer

Display rulers and guides

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Page 38: Adobe Fireworks CS3 Revealed CHAPTER ONE: GETTING STARTED WITH ADOBE FIREWORKS

Summary

Chapter 1 Tasks

Create and modify a vector object

Create text and a path

Attach the text to the path

Save your document

Exit the program

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