Addicted to Greatness

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  • addicted to

    Greatness How Gamification Unleash Total Engagement

    Y o n g R o a n

  • The Storyline

    Level 1 The war of engagement

    Level 2 How gamification unleash total engagement

    Start

  • Disengaged people hurt organisation

    3 Implications of Disengagement (Higher) Absenteeism (Lower) Productivity (Lower) Creativity

  • $ 6b

    $ 175.5b

    $ 350b

    Yearly Cost of Disengagement

    United States

    Germany

    Singapore

    Source: Gallup study

  • talent is cheaper than table salt. What separates the talented individual from the successful one is a lot of hard work Stephen King

    far and away the best prize life has to offer is the chance to work hard at work worth doing Theodore Roosevelt

    Engagement Talent

  • Every engaged people is talented, but not every talented people is engaged. Engagement is more important than bringing talented people in.

    10,000 Hours

  • far and away the best prize life has to offer is the chance to work hard at work worth doing Theodore Roosevelt

    Image: Flickr DvYang Image: Flickr acaben

    the happiest people: Steve Jobs (L) and Jeremy Lin (r)

  • The War for talent of Engagement

    is over

    Motivation max

    max creativity

    Motivation

    creativity

    max

    max

  • The war of engagement is about making work meaningful. It turns work into play.

  • The Storyline

    Level 1 The war of engagement

    Level 2 How gamification unleash total engagement

    Start

  • 3 Elements of Fun

    2

    Autonomy

    Complexity

    A connection between effort and reward

  • Sustained fun means making progress visible

    Sustained Fun

  • gamification

    Gamification is the use of game design techniques and mechanics to solve problems and to engage audiences

    Reality is Broken

  • Game mechanics

    Autonomy Defeat the enemy in any way possible

    complexity You develop skills just-in-time to defeat the enemy.

    A link between effort and reward You get level-ups, points, artifacts, and other virtual goods after you defeat the enemy.

  • Game mechanics

    progress is visible You can clearly see progress toward character development and the end-game.

    inculcate self-belief There is someone who guide you or believe that you can fulfill your destiny

    *

  • Sounds crazy?

    Gamification is made possible by:

    Mobile gadgets

    Big data

  • Gamified world

  • Points

    Salesforce.com

    Goal

    Achievements

    Progress visibility

  • Points need to have meaning

    Ranking is based on followership, not points

    Tencent Weibos point system isnt gamification. Point system becomes gamification when there is a meaning underneath the points

  • Inject meaning

  • Image Flickr user: p_a_h

    Re-charge confidence!

    Gamification builds confidence and helps people to focus to achieve their personal goals

  • Unleash total engagement using gamification. And increase innovation and productivity!

    Motivation

    creativity

    Gamify to engage!

  • Strategist | consultant | speaker

    About Me

    @roanyong

    roan.yong

    roan julius indra

    roan_yong@yahoo.com

    www. roanyong.com

    bit.ly/sociacol

    e-book

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