3ds max & introduction to animation in autodesk 3ds max

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ANIMATION IN 3Ds MAX

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Page 1: 3Ds MAX & INTRODUCTION TO ANIMATION IN  AUTODESK 3Ds MAX

ANIMATION IN 3Ds MAX

Page 2: 3Ds MAX & INTRODUCTION TO ANIMATION IN  AUTODESK 3Ds MAX

Animation is actually giving life to something.

A rapid display of 2D & 3D sequenced images.

Persistence of vision.

WHAT IS ANIMATION?

Page 3: 3Ds MAX & INTRODUCTION TO ANIMATION IN  AUTODESK 3Ds MAX

INTRODUCTION TO 3Ds MAX

Page 4: 3Ds MAX & INTRODUCTION TO ANIMATION IN  AUTODESK 3Ds MAX

2Ds IMAGE 3Ds IMAGE

Page 5: 3Ds MAX & INTRODUCTION TO ANIMATION IN  AUTODESK 3Ds MAX

2D images are created/ edited on computers using bitmap graphics or created using 2D vector graphics.

3D images are generally modeled and manipulated by an animator.

IMAGES (2D/3D)

Page 6: 3Ds MAX & INTRODUCTION TO ANIMATION IN  AUTODESK 3Ds MAX

Arrange item in settings according to your environment to create a model for your game or movie.

Animate the characters, set them in motion, make them speak, dance or move.

ABOUT 3Ds MAX

Page 7: 3Ds MAX & INTRODUCTION TO ANIMATION IN  AUTODESK 3Ds MAX
Page 8: 3Ds MAX & INTRODUCTION TO ANIMATION IN  AUTODESK 3Ds MAX

3Ds max’s main objective is to make any design into a 3D volume.

Page 9: 3Ds MAX & INTRODUCTION TO ANIMATION IN  AUTODESK 3Ds MAX

Modeling in 3D is similar to sculpting. Many different techniques' are there to

create the model you require.

Page 10: 3Ds MAX & INTRODUCTION TO ANIMATION IN  AUTODESK 3Ds MAX

By applying materials, they make your scene look real.

Texture is the image that apply to your image.

Ex: transparent, opacity, color, etc.

Page 11: 3Ds MAX & INTRODUCTION TO ANIMATION IN  AUTODESK 3Ds MAX

Improve the illumination of the room. Enhance a scene’s realism Casts shadows.

LIGHTNING

Page 12: 3Ds MAX & INTRODUCTION TO ANIMATION IN  AUTODESK 3Ds MAX

It is the most technically complex aspect of 3D animation.

RENDERING

Page 13: 3Ds MAX & INTRODUCTION TO ANIMATION IN  AUTODESK 3Ds MAX

REWIND TOOL:The rewind tool passes over a strip of

thumbnails, each of which represents a previously selected navigation point.

TRANSFORM GIZMO:Move objects using the transform gizmo in

the viewport or the transform type-in floater.

TOOLs

Page 14: 3Ds MAX & INTRODUCTION TO ANIMATION IN  AUTODESK 3Ds MAX

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