3dquickmold concept tutorials

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Page 1: 3dquickmold Concept Tutorials

Unit 1711, Grand City Plaza, No. 1-17 Sai Lau Kok Road, Tsuen Wan, N.T., Hong Kong

Tel: +852 2788 2832 | Fax: +852 2777 6676 | Web: www.3dquicktools.com

All Rights Reserved © 2010 3D QuickTools Limited

3D QuickTools Limited

Concept & Tutorials

3DQuickMold

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Page 1 of 24 - Concept

Understand the parting workflow in 3DQuickMold

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Contents

1. Create new SolidWorks part ............................................................................................3 2. Insert part ................................................................................................................................3 3. Save part...................................................................................................................................3 4. Change color ...........................................................................................................................3 5. Add-Ins .....................................................................................................................................4 6. Shrinkage .................................................................................................................................4 7. Work piece...............................................................................................................................4 8. Solid bodies patch hole ........................................................................................................5 9. Create parting surface. .......................................................................................................9 10. Set parting surface............................................................................................................9 11. Split mold ...........................................................................................................................11 12. Solid attribute...................................................................................................................11 13. Paste body ..........................................................................................................................13 14. Explode view .....................................................................................................................15 15. Design changes .................................................................................................................15

Case 1: Small changes happen on the original plastic part. ...........................................................16 Case 2: Small change but result in a new through hole feature in the part. ...................................16 Case 3: Part change occurs exactly on the parting surface area.....................................................19 Case 4: Mold design change but the body’s topology remains the same as before.......................22

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1. Create new SolidWorks part Click to create a new SolidWorks part.

2. Insert part Insert/Part, select Concept Original.sldprt from the file open dialog, make sure and

are checked, click to confirm. When dialog pops

up, key in 90 in X Rotation Angle field. This step is used to re-orientate the part to align the mold opening direction with the Z-axis direction.

3. Save part File/Save, specify the file name as Concept -ref.SLDPRT

4. Change color Change the part color if you like

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5. Add-Ins Tools/Add-Ins, select 3DQuickMold2011,then to load 3DQuickMold,the following command manager tab will be displayed.

6. Shrinkage Click on to apply the shrinkage factor on the plastic part, using default

setting for Scale about (Origin), Resin type is ABS, x,y,z value is 1.005, click to accept the definition. Now, the Weldment setting is done automatically.

7. Work piece Click on to define the work piece for core/cavity, in this sample, L=150,W=140,H=80, the

red wire frame shows you the exact dimension, click .

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Six reference planes are created to represent the size of work piece. If resizing is required, user can click the button again.

8. Solid bodies patch hole Using solid to patch the first hole

Pick up the following highlighted face on the part, click , hold Ctrl key and select one

more edge as the red arrow indicates, press to convert the loop into sketch entities,

followed by click on , an extrude body will be created as the yellow preview shows. Don’t forget to use the Up to surface as the end condition.

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Select Mold Left created before as sketch plane, click and convert the indicated circular

edge into sketch entity, click , the second extrude feature is created. This solid body will be the side core for slide in this sample.

The third extrude feature is created as the following pictures shown. This solid body is used to simplify the parting surface area, with this body taken into consideration, the parting surface will become much simpler.

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Similar to the above step, the fourth extrude feature is created to simplify the slot area on

the parting surface as the following pictures shown.

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The fifth extrude body is used to handle the internal undercut area, it is actually a lifter head body. Please create the profile as the following picture shown.

Note: It is very important to satisfy some minimum requirements for the lifter body profile. The above two blue sketch lines should parallel each other. The inclined angle to the mold open direction is about 5-15 degree normally Minimum thickness is not less than 8mm Those are the basic mold design knowledge that user should be aware.

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9. Create parting surface. Pickup the bottom face on the part, click and press to create the internal rectangle as the

black sketch lines shown below, the blue rectangle is the outer profile, click to generate the parting surface. Please ensure the outer profile is not less than the work piece size.

10. Set parting surface Pick up the newly create planar surface and activate the Entity Grouping , right click on the Parting Surfaces, select Set. One parting surface is set as parting surface, the face color is changed into yellow immediately.

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11. Split mold Click , the information dialog will pops up, click in this sample to continue the process.

page is displayed. The side core part number is 2, default all others.

12. Solid attribute

Click and select to activate the product. Click Solid

Utilities and select , the page will appear on the part.

Select , manually pick up the following two solid bodies in the graphic

area into the selection box, click , they will be assigned as side core type.

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Continue to assign another solid body as Cavity patch. A patch means that body belongs to the core or cavity side geometrically. While an insert refers to a separate component in the mold design sense.

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The remaining two solid bodies will be assigned as Core patch in this case.

13. Paste body Click and select to switch to the Product assembly.

Click and select , the Paste Body page will be shown,

select cavity as target component in blue, press , all cavity patches defined

before will be selected into the body selection box, click . Those bodies will be pasted onto cavity part.

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Continue to paste body. Two core patches will be pasted onto core part accordingly.

Remain the Product assembly as working assembly and go on the Paste body function,

press , the below message dialog pops up, press . Two defined side core bodies will be pasted into the pre-defined two side core components

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created before 17 automatically. If the number of defined side core components is equal to the number of side core block defined by Solid Attribute, the Auto sidecores button become active.

14. Explode view Create Explode view to check the core/cavity result.

15. Design changes How to take care of the design changes in 3DQuickMold

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Case 1: Small changes happen on the original plastic part. Add some materials (one extrude feature on the top face in blue) and remove some materials (one extrude cut feature on the top face in blue) on the original part, those changes don’t affect the existing parting surface and don’t result in new side cores. Also, no holes generated.

In this case, click and select to switch to product assembly,

press to rebuild the assembly, the core/cavity should be updated automatically to reflect those changes. No extra jobs need to be done by user.

Case 2: Small change but result in a new through hole feature in the part.

If click and select , then press to update, there are some errors occurred in the feature tree. Different from the case 1, the core/cavity won’t be updated automatically. This is because the part topology changing results in the internal parting surface changing.

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To fix this problem, click to activate , locate the hole area, what the user needs to do is creating a solid patch to plug this hole.

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Click and select to back to the Product assembly, then

press to rebuild, the red wrong features in feature trees should be gone.

The error was fixed now, but the change on the part still doesn’t reflect on the core/cavity

geometry. Click on Mold Tools and select , following the below dialog shown, select the cavity part as target component and pick up the last created solid

body directly in the graphic area to the body selection box, click to complete this step.

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Note: Paste Body function is normally used in conjunction with the Solid Attribute to achieve some design automations and reduce design errors. However, Solid Attribute is not a must to be done to perform Paste Body.

Case 3: Part change occurs exactly on the parting surface area.

Initially, the below spline area on the parting surface is a simple straight line. Accordingly, the parting surface at this area is a planar surface.

Click and select to switch to the Product assembly, then

press to update, as you can expect, such a big change will definitely affect the core/cavity geometry, without any modification done, the update result has some errors immediately on the feature tree.

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Note: Whenever the parting line area changes, there need some modifications accordingly on the part to be done to reflect the new design. Don’t expect the core/cavity can be updated automatically as parting lines changing means the major parting elements changing as well.

However, only limited minor changes should be done to fix this problem in 3DQuickMold.

Remain all existing design unchanged in this case, click and select to back to the Product part, an additional extrude feature at the changed area should be done as the following picture shown.

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Click and select to activate the Product assembly again,

press to rebuild the assembly. Errors should be fixed immediately.

One more step to modify the core/cavity change. Click and

select , when the Paste Body page appears, select the core part as the target component and newly create solid body into the corresponding selection box, finally,

click to complete the modification on core part.

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Case 4: Mold design change but the body’s topology remains the same as before. To make the design more practical, the following change has considered the draft angle issue and the parting lines are offset some distance to reduce the flash on this parting area.

Since the above grey core block’s topology is not changed, simply click and

select , then press to rebuild, 3DQuickMold will update the core/cavity.

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Case 5: Mold design change but the body’s topology changes too. A fillet is added as below.

Click and select to switch to the Product assembly, then

press to rebuild, there is an error on the core side.

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There is a particular tool in 3DQuickMold to handle this issue, press the last button on

3DQuickMold toolbar when the message

dialog pops up, click . The system will fix the above error automatically.

This sample is normally used as the first training part in 3DQuickMold, it is a very simple part and shows how the system handles the core/cavity separation intuitively and easily while maintain the associtivity good.

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Tutorial 1: CD.SLDPRT

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Contents

1  Create new part .........................................................................................................................3 

2  Insert part ..................................................................................................................................3 

3  Save part ....................................................................................................................................3 

4  Add-Ins.......................................................................................................................................3 

5  Shrinkage ...................................................................................................................................4 

6  Work piece .................................................................................................................................5 

7  Solid patch .................................................................................................................................5 

8  Quick replace.............................................................................................................................7 

9  Pattern body ..............................................................................................................................8 

10  Solid attribute ............................................................................................................................9 

11  Create parting surface ............................................................................................................11 

12  Set the parting surface ............................................................................................................11 

13  Split mold .................................................................................................................................12 

14  Paste body ................................................................................................................................13 

15  Create explode view ................................................................................................................14 

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Core/Cavity separation step by step

1. Create new part

Click to create a new SolidWorks part.

2. Insert part Insert/Part, select CD.sldprt from the file open dialog, make sure the Solid bodies is checked,

click to confirm.

3. Save part File/Save, specify the file name as CD-ref.sldprt

4. Add-Ins Tools/Add-Ins, select 3DQuickMold2011,then to load 3DQuickMold,the following toolbar will be displayed at the bottom area by default.

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5. Shrinkage Click to apply a shrinkage factor to the plastic part, the part solid is selected automatically, select Origin for Scale about, Resin type is ABS, default x,y,z value is

1.005.click .

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6. Work piece

Click to define the work piece for the main insert (core and cavity), here L=20,W=20,H=10

7. Solid patch Select a planar face on the part and click , followed by clicking and , extrude the

body up to surface, same process to handle the opposite area on the part. The first two bodies are created as the following picture shown.

Rotate the part to the left below orientation, pick up the highlighted planar face, click

and , followed by clicking to create the third solid body.

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Create the fourth and fifth bodies as below.

Continue to create the sixth body.

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The seventh body.

8. Quick replace

Select two faces as the below picture shown, click and press , the face on third body was replaced by the face selected on the plastic part.

Note: The above selection sequence doesn’t matter, the face on the part is always used to replace others. The Quick replace function supports multiple replacements as well.

Hold Ctrl key, select totally 10 pairs faces as the following picture shown, click

and press , the first and second created bodies become what we expected.

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Similar steps, do Quick replace to handle the fourth and fifth bodies.

The eighth body

9. Pattern body Click and select the last nine created solid bodies, click to confirm the previewed result.

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An extrude body to patch the central hole.

10. Solid attribute

Click and select , when the Solid Attribute dialog is displayed, select Cavity patch, in the body selection box, pick up seven bodies on the screen as

the following picture shown, click .

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Continue to assign other bodies as Core patch, this time, click and

select , press Undefined bodies buton instead of picking up one by one,

click .

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11. Create parting surface Pick up the bottom face on the part and click , select Block Sketch(defined by work piece)

and press to convert them into 2D sketch, press to create a circle which is coincident with

the outer edge on the bottom face. Click to create a planar surface.

12. Set the parting surface Pick up the last created planar surface, right click on Parting Surfaces and select Set parting surface.

Sketch plane

Circle sketch

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13. Split mold

Click , click . The core/cavity will be created automatically.

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14. Paste body

Click and select to switch to the Product assembly.

Click and select , when Paste Body dialog appears, select

cavity as target component and press , all cavity patches defined before will be

selected into the body selection box, click . Those bodies will be pasted onto cavity part.

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Continue to paste body. All core patches will be pasted onto core part accordingly.

15. Create explode view Remain the Product Assembly as working model, on , right mouse click on

Default

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Tutorial 2: EXS2.SLDPRT

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Contents

Chapter 1:Solid bodies for hole-patching and side core .................................................. 4

1.1 create a new SolidWorks part ....................................................................................................4

1.2 Insert Part...................................................................................................................................4

1.3 File Save ....................................................................................................................................4

1.4 Change the color ........................................................................................................................4

1.5 Add-Ins ......................................................................................................................................4

1.6 Start project................................................................................................................................4

1.7 shrinkage....................................................................................................................................4

1.8 work piece..................................................................................................................................5

1.9 Solid patch .................................................................................................................................5

Chapter 2:Create parting surface and define solid attribute ........................................ 10

2.1 Creat parting surface................................................................................................................10

2.2 Set parting surface ...................................................................................................................13

2.3 Solid Attribute..........................................................................................................................13

Chapter 3:Split the core and cavity.................................................................................. 15

3.1 Split mold.................................................................................................................................15

3.2 Paste Body ...............................................................................................................................15

3.3 Explode view ...........................................................................................................................17

3.4 Combine solid bodies ..............................................................................................................17

Chapter 4:Layout multiple cavities.................................................................................. 17

4.1 layout .......................................................................................................................................17

Chapter 5:Select Moldbase ............................................................................................... 18

5.1 Moldbase..................................................................................................................................18

5.2 pocket.......................................................................................................................................19

5.3 Pocket corner ...........................................................................................................................20

Chapter 6:Slide design....................................................................................................... 20

6.1 Slide body ................................................................................................................................20

6.2 Angular pin hole ......................................................................................................................20

6.3 Slide guide rail .........................................................................................................................21

6.4 Slide lock .................................................................................................................................21

6.5 Angular pin ..............................................................................................................................21

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Chapter 7:Add screws ....................................................................................................... 22

7.1 add............................................................................................................................................22

7.2 Pockets .....................................................................................................................................22

Chapter 8:Ejector Design.................................................................................................. 23

8.1 Positon ejectors ........................................................................................................................23

8.2 Add ejectors .............................................................................................................................24

8.3 Trim ejectors ............................................................................................................................25

8.4 Pocket ejectors .........................................................................................................................26

Chapter 9:Sub-insert Design............................................................................................. 26

9.1 Sub-Insert body........................................................................................................................26

9.2 Sub-Insert holder......................................................................................................................27

Chapter 10:Cooling system design ................................................................................... 29

10.1 Cooling path.............................................................................................................................29

10.2 Cooling hole.............................................................................................................................29

10.3 Instant 3D.................................................................................................................................30

Chapter 11:Feed system design ........................................................................................ 31

11.1 Runner reference......................................................................................................................31

11.2 Runner path..............................................................................................................................31

11.3 Horizontal runner.....................................................................................................................32

11.4 Tool-offset/cool well................................................................................................................33

11.5 Gate desing ..............................................................................................................................34

11.6 Vertical runner .........................................................................................................................34

Chapter 12:Electrode design............................................................................................. 35

12.1 Derive part ...............................................................................................................................35

12.2 Electrode body .........................................................................................................................35

12.3 Electrode holder.......................................................................................................................36

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Chapter 1:Solid bodies for hole-patching and side core

1.1 create a new SolidWorks part

Click on the button to create a new SolidWorks part 1.2 Insert Part

Select EXS2.sldprt from the file open dialog, make sure the Solid bodies is checked, click to confirm.

1.3 File Save

Specify the file name as EXS2-ref.sldprt or whatever you like. 1.4 Add-Ins

Tools/Add-Ins, select 3DQuickMold2011,then to load 3DQuickMold,the following toolbar will be displayed at the bottom area by default.

1.5 shrinkage

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Click to apply a shrinkage factor to the plastic part, the part solid is selected automatically, select Origin for Scale about, Resin type is ABS, default x,y,z value is

1.005.click .

1.6 work piece

Click to define the work piece for the main insert (core and cavity), in this sample L=100,W=160,H=100

1.7 Solid patch

Using loft feature , pick up two faces on the part, click , the first solid patch is created.

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On Solid Utilities , click , select and pick up

the highlighted edge as the below picture shows, click , the second solid patch is created, it is an extruded feature.

Select the blue face as the sketch plane, then click , hold Ctrl key while picking up two

additional edges as the following picture shows, click on , a partial loop is found, click immediately, the highlighted part loop edges will be converted as sketch entities, using to

get more sketch entities, and to convert one edge more, finally, using to obtain a closed

sketch profile, click , a solid body is created.

Some edges on the part by searching approach.

Circular edge

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Obtain two intersection curves.

Complete the closed profile.

Lastly, the extrude feature to get the desired solid body.

Edge to convert

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Similar to the above steps, select the blue face as the sketch plane, select some reference edges,

click , do not forget to hold Ctrl key when pick up multiple edges on the part, using to get

the expected profile, click to create an extrude feature.

Sketch plane

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Click , select the tool bodies as the Indent dialog shows, click .

Select Mold Right on the feature tree as the sketch plane, click and to draw a simple

profile for the side core body, click , the end condition is Up To Next.

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Chapter 2:Create parting surface and define solid attribute

2.1 Creat parting surface

Select the blue face on the part as sketch plane, click to start a sketch. Click to create a

rectangle, form a planar surface by click and click to create the first parting surface.

Sketch plane

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Hold Ctrl key, select a face and two edges on the part as the following picture shown, click

3DQuickMold tool to search a partial loop, click on the feature tree as

reference plane, activate , select , the parting surface dialog

will be displayed, selected items will be put into the selection boxes automatically, click to create the second parting surface.

On Entity Grouping, mouse right click Parting Surfaces, select Create surface, using Loft surface, Mold Top is the reference plane, pick up totally four edges as the following picture

shown, click to create the third parting surface.

Edge1,the pick up point near right vertex

Edge2

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Repeat the previous step, select Mold Bottom as reference plane and two edges on part, click

to create the fourth parting surface.

Continue to create the last parting surface as the below picture shown.

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2.2 Set parting surface

Select all parting surface created above on the feature tree or graphic area, activate Entity Grouping , mouse right click on Parting Surfaces, select Set. Totally 15 parting surface will

be set as parting surface, their color is changed to Blue by default.

2.3 Solid Attribute

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Click ,select , on page, select Sidecore block,

pick up the sidecore body create before, click to confirm.

Repeat the above step to assign Cavity patch attribute to the following three bodies on part.

Continue to assign another undefined body as Core patch.

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Chapter 3:Split the core and cavity

3.1 Split mold

Product Assembly Click on , the Product Assembly page is displayed, in this sample, input 1 for the sidecore

number. Take others as default such as core name and cavity name, click .

3.2 Paste Body

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Activate the Product Assembly, click , select , select Cavity as

target component, press to select cavity bodies defined by Assign Attribute

before, click .

Similar to the last step but select Core as target component, press to select core

bodies defined by Assign Attribute before, click .

In this sample, there is a sidecore defined in Solid Attribute, click and

, press the button , click to complete this operation.

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3.3 Explode view

To see the product assembly clearly, create an explode view on current configuration

3.4 Combine solid bodies

Switch the working model to cavity by clicking and select , select all solid bodies under the Solid Bodies folder, click to combine them into a single solid model.

Similarly, click and to activate the core part, select all solid bodies and combine them into a single solid model.

Chapter 4:Layout multiple cavities

4.1 layout

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Click the toolbar button , the Layout page appears, pick up some edges

on part for preview purpose, select , using the following parameters as the below

picture shown, click .

Chapter 5:Select Moldbase

5.1 Moldbase

To obtain a better visualization, click to change the current display to Wireframe mode.

Click , the moldbase dialog pops up, select LKM, lkm_ci type, the configuration is 3535(350x350), select the H1(thickness of cavity plate) from the drop down list, H1 is 80mm and H2 is 90mm in this sample. press to load the standard moldbase into current project.

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5.2 pocket

Create pocket on core plate. Click Mold Tools , select , the option is Core/cavity pocket, the target component is core plate under moldbase assembly, pick up two

bottom faces on the core part as the following picture shown, click to complete the pocketing.

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5.3 Pocket corner

Create pocket corner, open the above core plate. Click and select ,

select a face belongs to the pocket, using default settings, click .

Chapter 6:Slide design

6.1 Slide body

Activate Product Assembly by clicking and selecting . Click

then open the existing sidecore component. Hold Ctrl, select the Face1 and Face2 in

order as the following picture shown, press the button on the dialog to create the slide body. By default, the extrude distance is 60mm, double click on the newly created feature, user can modify the distance from 60mm to 40mm

6.2 Angular pin hole

Select one face and an edge on the slide body, click , the hole for angular pin is created.

Face1

Face2

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6.3 Slide guide rail

Click and select to activate the Product assembly, pick up any

face on the core, click the button on 3DQuickMold toolbar to hide core component.

Pick up the following face on the slide body, click , the slide guide rail will be inserted into the current assembly.

6.4 Slide lock

Click View/Planes to show all reference planes. Hold Ctrl key, select the following two faces

Face1 and Face2 sequentially, click on the dialog to add slide lock.

6.5 Angular pin

Hold Ctrl key, pick up the cylindrical face on the hole and Cavity Position plane, click on the dialog to add angular pin for the current slide.

Face1

Select this face

Face2

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Chapter 7:Add screws

7.1 add

Activate Product Assembly, on Core Position plane to create a rectangle sketch to represent the

screw locations, click and select , then . Core Position is the screw position plane, four sketch points are selected as the screw position, specify the right screw size and length, in this sample, M8 and 35mm long for the screw.

7.2 Pockets

Create pockets for the newly added screws. Click Mold Tools

select , on the Pocketing page, select . Target plate is the core component, in the Tool componens selection box, select one screw on the graphic area, then press to search and select other siblings. To create the pocket on the core, Thread sketch should be selected from the sketch list,

click to complete the pocketing.

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Click and select to activate the project assembly, similar to the above step to create screw pockets on the moldbase plates. Target plate is sample3-ref core plate while Tool components are all screws. Fit sketch is used to create those through screw

holes, to confirm.

Chapter 8:Ejector Design

8.1 Positon ejectors

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Click and select to activate the product, click button on

3DQuickMold toolbar, on Ejecting dialog, select , press

. Select the first reference plane(Front) as the sketch plane, manually select some faces on the product, the picking up positions will be used to create to sketch point, press

on page to confirm every sketch position shown. The sketch to represent ejector’s locations looks like the following picture.

8.2 Add ejectors

To add standard ejectors to current mold assembly,

click and to activate the product assembly. Select Add on Ejecting dialog and choose a standard library (under Favorite, select Ejector Pin),

press . On page, pick up all sketch points just defined and right size

and length, if you satisfy the preview, click to accept the selection.

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8.3 Trim ejectors

On Ejecting dialog, select and press . On

page, select and press , input the fit distance

10mm, click .

Note: When Trim/Pocket Ejectors page appears and Trim ejector option is selected, by default, the CoreSheet feature on core part is selected into the first selection box automatically. This feature is created when the core and cavity were created successfully by 3DQuickMold. In case the core is not done by 3DQuickMold, user needs to create this sheet body by himself.

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8.4 Pocket ejectors

Pocket ejectors. On page, select , select core part and

press to select all ejectors. Please refer to the above right picture shown,

click to perform this function.

Chapter 9:Sub-insert Design

9.1 Sub-Insert body

Click and select to activate cavity part, click on

3DQuickMold toolbar, the dialog will pop up, hold Ctrl key, select the bottom face

and six edges on the part to define the sub-insert’s profile, click the button on the dialog, the first sub-insert was created immediately.

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Repeat the above step, hold Ctrl key, select the bottom face and two circular edges

sequentially as the following picture shown. Click again, two round sub-inserts will be created.

9.2 Sub-Insert holder

On Sub-insert dialog, select and press , the

page is displayed, select , pick up two bottom faces on the above two round sub-inserts, the holder size is previewed in OpenGL wireframe. Key in 0.5mm as pocket clearance, ensures Create pocket is checked. The holder diameter is 6mm and the height is 6mm too.

Finally, click to complete this holder design.

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Remain is selected, click to create another type

of holder, this time select , pick up one face and an edge as the following picture shown, the edge indicates the flange position. Other dimension values as the bitmap shown.

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Chapter 10:Cooling system design

10.1 Cooling path

Followed by the last sub-insert design, the cavity part is still the activated part,

click on 3DQuickMold toolbar, the dialog pops up. Hold Ctrl key, select

Face1 and Face2 sequentially, press button on the cooling dialog, a cooling path with three sketch lines is create.

10.2 Cooling hole

On dialog, select and press ,

the page is displayed, pick up one sketch line and select , take the default

value, click to go to the next one.

Face1 Face2

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Similarly, define other parameters one by one.

10.3 Instant 3D

You can use to modify the cooling path dynamically.

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Chapter 11:Feed system design

11.1 Runner reference

Click and select to activate the project assembly.

Click on 3DQuickMold toolbar, the dialog is displayed.

Select and press . page pops up, pick up faces on part, click Search instance to get the corresponding one on another part instance. The target component is EXS2-ref.sldprt.

11.2 Runner path

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Open the runner part named as EXS2-ref Runner.sldprt, on dialog,

select , hold Ctrl key, select the origin (Point1) and an edge or

face on the graphic area(its pick up point is Point2), press , a runner path with two lines and two arcs are created.

11.3 Horizontal runner

On dialog, select and press , the page pops up, select the above two lines and two arcs as runner path.

Press Create section to create the runner section profile.

Point2

Point1

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Click to complete the runner design.

11.4 Tool-offset/cool well

On dialog, select , input Offset value -4, select the end face on the runner body, press , the resulting runner as the following picture shown.

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Select the face on the runner end (highlighted in blue), press , the runner end is modified as the following right picture shown.

11.5 Gate desing

On dialog, select and press , the page will be displayed, select Side gate type, relevant parameters are listed in the lower group. The percentage position (91) is used roughly specify the side gate position. Edge<1> is used to define the gate orientation.

11.6 Vertical runner

On dialog, select and press , the system will bring out the page, define the relevant parameters as the following picture shown. Click Create button to complete the vertical runner.

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Chapter 12:Electrode design

12.1 Derive part

Click and select to activate the core part. Click on the

3DQuickMold toolbar, the dialog will pop out, select

and press , a new part is created, the default name is Ele4EXS2-ref Core.

Select ,select the face and press .

12.2 Electrode body

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Select vertices to define the electrode body, the four vertices should be picked up in clockwise

or anti-clockwise, click complete the electrode body design.

12.3 Electrode holder

On dialog, select and press .

On page, follow the below picture to define the holder parameters, click to confirm the final design.

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