3dquickmold concept tutorials
TRANSCRIPT
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Concept & Tutorials
3DQuickMold
Page 1 of 24 - Concept
Understand the parting workflow in 3DQuickMold
Page 2 of 24 - Concept
Contents
1. Create new SolidWorks part ............................................................................................3 2. Insert part ................................................................................................................................3 3. Save part...................................................................................................................................3 4. Change color ...........................................................................................................................3 5. Add-Ins .....................................................................................................................................4 6. Shrinkage .................................................................................................................................4 7. Work piece...............................................................................................................................4 8. Solid bodies patch hole ........................................................................................................5 9. Create parting surface. .......................................................................................................9 10. Set parting surface............................................................................................................9 11. Split mold ...........................................................................................................................11 12. Solid attribute...................................................................................................................11 13. Paste body ..........................................................................................................................13 14. Explode view .....................................................................................................................15 15. Design changes .................................................................................................................15
Case 1: Small changes happen on the original plastic part. ...........................................................16 Case 2: Small change but result in a new through hole feature in the part. ...................................16 Case 3: Part change occurs exactly on the parting surface area.....................................................19 Case 4: Mold design change but the body’s topology remains the same as before.......................22
Page 3 of 24 - Concept
1. Create new SolidWorks part Click to create a new SolidWorks part.
2. Insert part Insert/Part, select Concept Original.sldprt from the file open dialog, make sure and
are checked, click to confirm. When dialog pops
up, key in 90 in X Rotation Angle field. This step is used to re-orientate the part to align the mold opening direction with the Z-axis direction.
3. Save part File/Save, specify the file name as Concept -ref.SLDPRT
4. Change color Change the part color if you like
Page 4 of 24 - Concept
5. Add-Ins Tools/Add-Ins, select 3DQuickMold2011,then to load 3DQuickMold,the following command manager tab will be displayed.
6. Shrinkage Click on to apply the shrinkage factor on the plastic part, using default
setting for Scale about (Origin), Resin type is ABS, x,y,z value is 1.005, click to accept the definition. Now, the Weldment setting is done automatically.
7. Work piece Click on to define the work piece for core/cavity, in this sample, L=150,W=140,H=80, the
red wire frame shows you the exact dimension, click .
Page 5 of 24 - Concept
Six reference planes are created to represent the size of work piece. If resizing is required, user can click the button again.
8. Solid bodies patch hole Using solid to patch the first hole
Pick up the following highlighted face on the part, click , hold Ctrl key and select one
more edge as the red arrow indicates, press to convert the loop into sketch entities,
followed by click on , an extrude body will be created as the yellow preview shows. Don’t forget to use the Up to surface as the end condition.
Page 6 of 24 - Concept
Select Mold Left created before as sketch plane, click and convert the indicated circular
edge into sketch entity, click , the second extrude feature is created. This solid body will be the side core for slide in this sample.
The third extrude feature is created as the following pictures shown. This solid body is used to simplify the parting surface area, with this body taken into consideration, the parting surface will become much simpler.
Page 7 of 24 - Concept
Similar to the above step, the fourth extrude feature is created to simplify the slot area on
the parting surface as the following pictures shown.
Page 8 of 24 - Concept
The fifth extrude body is used to handle the internal undercut area, it is actually a lifter head body. Please create the profile as the following picture shown.
Note: It is very important to satisfy some minimum requirements for the lifter body profile. The above two blue sketch lines should parallel each other. The inclined angle to the mold open direction is about 5-15 degree normally Minimum thickness is not less than 8mm Those are the basic mold design knowledge that user should be aware.
Page 9 of 24 - Concept
9. Create parting surface. Pickup the bottom face on the part, click and press to create the internal rectangle as the
black sketch lines shown below, the blue rectangle is the outer profile, click to generate the parting surface. Please ensure the outer profile is not less than the work piece size.
10. Set parting surface Pick up the newly create planar surface and activate the Entity Grouping , right click on the Parting Surfaces, select Set. One parting surface is set as parting surface, the face color is changed into yellow immediately.
Page 10 of 24 - Concept
Page 11 of 24 - Concept
11. Split mold Click , the information dialog will pops up, click in this sample to continue the process.
page is displayed. The side core part number is 2, default all others.
12. Solid attribute
Click and select to activate the product. Click Solid
Utilities and select , the page will appear on the part.
Select , manually pick up the following two solid bodies in the graphic
area into the selection box, click , they will be assigned as side core type.
Page 12 of 24 - Concept
Continue to assign another solid body as Cavity patch. A patch means that body belongs to the core or cavity side geometrically. While an insert refers to a separate component in the mold design sense.
Page 13 of 24 - Concept
The remaining two solid bodies will be assigned as Core patch in this case.
13. Paste body Click and select to switch to the Product assembly.
Click and select , the Paste Body page will be shown,
select cavity as target component in blue, press , all cavity patches defined
before will be selected into the body selection box, click . Those bodies will be pasted onto cavity part.
Page 14 of 24 - Concept
Continue to paste body. Two core patches will be pasted onto core part accordingly.
Remain the Product assembly as working assembly and go on the Paste body function,
press , the below message dialog pops up, press . Two defined side core bodies will be pasted into the pre-defined two side core components
Page 15 of 24 - Concept
created before 17 automatically. If the number of defined side core components is equal to the number of side core block defined by Solid Attribute, the Auto sidecores button become active.
14. Explode view Create Explode view to check the core/cavity result.
15. Design changes How to take care of the design changes in 3DQuickMold
Page 16 of 24 - Concept
Case 1: Small changes happen on the original plastic part. Add some materials (one extrude feature on the top face in blue) and remove some materials (one extrude cut feature on the top face in blue) on the original part, those changes don’t affect the existing parting surface and don’t result in new side cores. Also, no holes generated.
In this case, click and select to switch to product assembly,
press to rebuild the assembly, the core/cavity should be updated automatically to reflect those changes. No extra jobs need to be done by user.
Case 2: Small change but result in a new through hole feature in the part.
If click and select , then press to update, there are some errors occurred in the feature tree. Different from the case 1, the core/cavity won’t be updated automatically. This is because the part topology changing results in the internal parting surface changing.
Page 17 of 24 - Concept
To fix this problem, click to activate , locate the hole area, what the user needs to do is creating a solid patch to plug this hole.
Page 18 of 24 - Concept
Click and select to back to the Product assembly, then
press to rebuild, the red wrong features in feature trees should be gone.
The error was fixed now, but the change on the part still doesn’t reflect on the core/cavity
geometry. Click on Mold Tools and select , following the below dialog shown, select the cavity part as target component and pick up the last created solid
body directly in the graphic area to the body selection box, click to complete this step.
Page 19 of 24 - Concept
Note: Paste Body function is normally used in conjunction with the Solid Attribute to achieve some design automations and reduce design errors. However, Solid Attribute is not a must to be done to perform Paste Body.
Case 3: Part change occurs exactly on the parting surface area.
Initially, the below spline area on the parting surface is a simple straight line. Accordingly, the parting surface at this area is a planar surface.
Click and select to switch to the Product assembly, then
press to update, as you can expect, such a big change will definitely affect the core/cavity geometry, without any modification done, the update result has some errors immediately on the feature tree.
Page 20 of 24 - Concept
Note: Whenever the parting line area changes, there need some modifications accordingly on the part to be done to reflect the new design. Don’t expect the core/cavity can be updated automatically as parting lines changing means the major parting elements changing as well.
However, only limited minor changes should be done to fix this problem in 3DQuickMold.
Remain all existing design unchanged in this case, click and select to back to the Product part, an additional extrude feature at the changed area should be done as the following picture shown.
Page 21 of 24 - Concept
Click and select to activate the Product assembly again,
press to rebuild the assembly. Errors should be fixed immediately.
One more step to modify the core/cavity change. Click and
select , when the Paste Body page appears, select the core part as the target component and newly create solid body into the corresponding selection box, finally,
click to complete the modification on core part.
Page 22 of 24 - Concept
Case 4: Mold design change but the body’s topology remains the same as before. To make the design more practical, the following change has considered the draft angle issue and the parting lines are offset some distance to reduce the flash on this parting area.
Since the above grey core block’s topology is not changed, simply click and
select , then press to rebuild, 3DQuickMold will update the core/cavity.
Page 23 of 24 - Concept
Case 5: Mold design change but the body’s topology changes too. A fillet is added as below.
Click and select to switch to the Product assembly, then
press to rebuild, there is an error on the core side.
Page 24 of 24 - Concept
There is a particular tool in 3DQuickMold to handle this issue, press the last button on
3DQuickMold toolbar when the message
dialog pops up, click . The system will fix the above error automatically.
This sample is normally used as the first training part in 3DQuickMold, it is a very simple part and shows how the system handles the core/cavity separation intuitively and easily while maintain the associtivity good.
Page 1 of 14 – Tutorial 1
Tutorial 1: CD.SLDPRT
Page 2 of 14 – Tutorial 1
Contents
1 Create new part .........................................................................................................................3
2 Insert part ..................................................................................................................................3
3 Save part ....................................................................................................................................3
4 Add-Ins.......................................................................................................................................3
5 Shrinkage ...................................................................................................................................4
6 Work piece .................................................................................................................................5
7 Solid patch .................................................................................................................................5
8 Quick replace.............................................................................................................................7
9 Pattern body ..............................................................................................................................8
10 Solid attribute ............................................................................................................................9
11 Create parting surface ............................................................................................................11
12 Set the parting surface ............................................................................................................11
13 Split mold .................................................................................................................................12
14 Paste body ................................................................................................................................13
15 Create explode view ................................................................................................................14
Page 3 of 14 – Tutorial 1
Core/Cavity separation step by step
1. Create new part
Click to create a new SolidWorks part.
2. Insert part Insert/Part, select CD.sldprt from the file open dialog, make sure the Solid bodies is checked,
click to confirm.
3. Save part File/Save, specify the file name as CD-ref.sldprt
4. Add-Ins Tools/Add-Ins, select 3DQuickMold2011,then to load 3DQuickMold,the following toolbar will be displayed at the bottom area by default.
Page 4 of 14 – Tutorial 1
5. Shrinkage Click to apply a shrinkage factor to the plastic part, the part solid is selected automatically, select Origin for Scale about, Resin type is ABS, default x,y,z value is
1.005.click .
Page 5 of 14 – Tutorial 1
6. Work piece
Click to define the work piece for the main insert (core and cavity), here L=20,W=20,H=10
7. Solid patch Select a planar face on the part and click , followed by clicking and , extrude the
body up to surface, same process to handle the opposite area on the part. The first two bodies are created as the following picture shown.
Rotate the part to the left below orientation, pick up the highlighted planar face, click
and , followed by clicking to create the third solid body.
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Create the fourth and fifth bodies as below.
Continue to create the sixth body.
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The seventh body.
8. Quick replace
Select two faces as the below picture shown, click and press , the face on third body was replaced by the face selected on the plastic part.
Note: The above selection sequence doesn’t matter, the face on the part is always used to replace others. The Quick replace function supports multiple replacements as well.
Hold Ctrl key, select totally 10 pairs faces as the following picture shown, click
and press , the first and second created bodies become what we expected.
Page 8 of 14 – Tutorial 1
Similar steps, do Quick replace to handle the fourth and fifth bodies.
The eighth body
9. Pattern body Click and select the last nine created solid bodies, click to confirm the previewed result.
Page 9 of 14 – Tutorial 1
An extrude body to patch the central hole.
10. Solid attribute
Click and select , when the Solid Attribute dialog is displayed, select Cavity patch, in the body selection box, pick up seven bodies on the screen as
the following picture shown, click .
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Continue to assign other bodies as Core patch, this time, click and
select , press Undefined bodies buton instead of picking up one by one,
click .
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11. Create parting surface Pick up the bottom face on the part and click , select Block Sketch(defined by work piece)
and press to convert them into 2D sketch, press to create a circle which is coincident with
the outer edge on the bottom face. Click to create a planar surface.
12. Set the parting surface Pick up the last created planar surface, right click on Parting Surfaces and select Set parting surface.
Sketch plane
Circle sketch
Page 12 of 14 – Tutorial 1
13. Split mold
Click , click . The core/cavity will be created automatically.
Page 13 of 14 – Tutorial 1
14. Paste body
Click and select to switch to the Product assembly.
Click and select , when Paste Body dialog appears, select
cavity as target component and press , all cavity patches defined before will be
selected into the body selection box, click . Those bodies will be pasted onto cavity part.
Page 14 of 14 – Tutorial 1
Continue to paste body. All core patches will be pasted onto core part accordingly.
15. Create explode view Remain the Product Assembly as working model, on , right mouse click on
Default
Page 1 of 36 – Tutorial 2
Tutorial 2: EXS2.SLDPRT
Page 2 of 36 – Tutorial 2
Contents
Chapter 1:Solid bodies for hole-patching and side core .................................................. 4
1.1 create a new SolidWorks part ....................................................................................................4
1.2 Insert Part...................................................................................................................................4
1.3 File Save ....................................................................................................................................4
1.4 Change the color ........................................................................................................................4
1.5 Add-Ins ......................................................................................................................................4
1.6 Start project................................................................................................................................4
1.7 shrinkage....................................................................................................................................4
1.8 work piece..................................................................................................................................5
1.9 Solid patch .................................................................................................................................5
Chapter 2:Create parting surface and define solid attribute ........................................ 10
2.1 Creat parting surface................................................................................................................10
2.2 Set parting surface ...................................................................................................................13
2.3 Solid Attribute..........................................................................................................................13
Chapter 3:Split the core and cavity.................................................................................. 15
3.1 Split mold.................................................................................................................................15
3.2 Paste Body ...............................................................................................................................15
3.3 Explode view ...........................................................................................................................17
3.4 Combine solid bodies ..............................................................................................................17
Chapter 4:Layout multiple cavities.................................................................................. 17
4.1 layout .......................................................................................................................................17
Chapter 5:Select Moldbase ............................................................................................... 18
5.1 Moldbase..................................................................................................................................18
5.2 pocket.......................................................................................................................................19
5.3 Pocket corner ...........................................................................................................................20
Chapter 6:Slide design....................................................................................................... 20
6.1 Slide body ................................................................................................................................20
6.2 Angular pin hole ......................................................................................................................20
6.3 Slide guide rail .........................................................................................................................21
6.4 Slide lock .................................................................................................................................21
6.5 Angular pin ..............................................................................................................................21
Page 3 of 36 – Tutorial 2
Chapter 7:Add screws ....................................................................................................... 22
7.1 add............................................................................................................................................22
7.2 Pockets .....................................................................................................................................22
Chapter 8:Ejector Design.................................................................................................. 23
8.1 Positon ejectors ........................................................................................................................23
8.2 Add ejectors .............................................................................................................................24
8.3 Trim ejectors ............................................................................................................................25
8.4 Pocket ejectors .........................................................................................................................26
Chapter 9:Sub-insert Design............................................................................................. 26
9.1 Sub-Insert body........................................................................................................................26
9.2 Sub-Insert holder......................................................................................................................27
Chapter 10:Cooling system design ................................................................................... 29
10.1 Cooling path.............................................................................................................................29
10.2 Cooling hole.............................................................................................................................29
10.3 Instant 3D.................................................................................................................................30
Chapter 11:Feed system design ........................................................................................ 31
11.1 Runner reference......................................................................................................................31
11.2 Runner path..............................................................................................................................31
11.3 Horizontal runner.....................................................................................................................32
11.4 Tool-offset/cool well................................................................................................................33
11.5 Gate desing ..............................................................................................................................34
11.6 Vertical runner .........................................................................................................................34
Chapter 12:Electrode design............................................................................................. 35
12.1 Derive part ...............................................................................................................................35
12.2 Electrode body .........................................................................................................................35
12.3 Electrode holder.......................................................................................................................36
Page 4 of 36 – Tutorial 2
Chapter 1:Solid bodies for hole-patching and side core
1.1 create a new SolidWorks part
Click on the button to create a new SolidWorks part 1.2 Insert Part
Select EXS2.sldprt from the file open dialog, make sure the Solid bodies is checked, click to confirm.
1.3 File Save
Specify the file name as EXS2-ref.sldprt or whatever you like. 1.4 Add-Ins
Tools/Add-Ins, select 3DQuickMold2011,then to load 3DQuickMold,the following toolbar will be displayed at the bottom area by default.
1.5 shrinkage
Page 5 of 36 – Tutorial 2
Click to apply a shrinkage factor to the plastic part, the part solid is selected automatically, select Origin for Scale about, Resin type is ABS, default x,y,z value is
1.005.click .
1.6 work piece
Click to define the work piece for the main insert (core and cavity), in this sample L=100,W=160,H=100
1.7 Solid patch
Using loft feature , pick up two faces on the part, click , the first solid patch is created.
Page 6 of 36 – Tutorial 2
On Solid Utilities , click , select and pick up
the highlighted edge as the below picture shows, click , the second solid patch is created, it is an extruded feature.
Select the blue face as the sketch plane, then click , hold Ctrl key while picking up two
additional edges as the following picture shows, click on , a partial loop is found, click immediately, the highlighted part loop edges will be converted as sketch entities, using to
get more sketch entities, and to convert one edge more, finally, using to obtain a closed
sketch profile, click , a solid body is created.
Some edges on the part by searching approach.
Circular edge
Page 7 of 36 – Tutorial 2
Obtain two intersection curves.
Complete the closed profile.
Lastly, the extrude feature to get the desired solid body.
Edge to convert
Page 8 of 36 – Tutorial 2
Similar to the above steps, select the blue face as the sketch plane, select some reference edges,
click , do not forget to hold Ctrl key when pick up multiple edges on the part, using to get
the expected profile, click to create an extrude feature.
Sketch plane
Page 9 of 36 – Tutorial 2
Click , select the tool bodies as the Indent dialog shows, click .
Select Mold Right on the feature tree as the sketch plane, click and to draw a simple
profile for the side core body, click , the end condition is Up To Next.
Page 10 of 36 – Tutorial 2
Chapter 2:Create parting surface and define solid attribute
2.1 Creat parting surface
Select the blue face on the part as sketch plane, click to start a sketch. Click to create a
rectangle, form a planar surface by click and click to create the first parting surface.
Sketch plane
Page 11 of 36 – Tutorial 2
Hold Ctrl key, select a face and two edges on the part as the following picture shown, click
3DQuickMold tool to search a partial loop, click on the feature tree as
reference plane, activate , select , the parting surface dialog
will be displayed, selected items will be put into the selection boxes automatically, click to create the second parting surface.
On Entity Grouping, mouse right click Parting Surfaces, select Create surface, using Loft surface, Mold Top is the reference plane, pick up totally four edges as the following picture
shown, click to create the third parting surface.
Edge1,the pick up point near right vertex
Edge2
Page 12 of 36 – Tutorial 2
Repeat the previous step, select Mold Bottom as reference plane and two edges on part, click
to create the fourth parting surface.
Continue to create the last parting surface as the below picture shown.
Page 13 of 36 – Tutorial 2
2.2 Set parting surface
Select all parting surface created above on the feature tree or graphic area, activate Entity Grouping , mouse right click on Parting Surfaces, select Set. Totally 15 parting surface will
be set as parting surface, their color is changed to Blue by default.
2.3 Solid Attribute
Page 14 of 36 – Tutorial 2
Click ,select , on page, select Sidecore block,
pick up the sidecore body create before, click to confirm.
Repeat the above step to assign Cavity patch attribute to the following three bodies on part.
Continue to assign another undefined body as Core patch.
Page 15 of 36 – Tutorial 2
Chapter 3:Split the core and cavity
3.1 Split mold
Product Assembly Click on , the Product Assembly page is displayed, in this sample, input 1 for the sidecore
number. Take others as default such as core name and cavity name, click .
3.2 Paste Body
Page 16 of 36 – Tutorial 2
Activate the Product Assembly, click , select , select Cavity as
target component, press to select cavity bodies defined by Assign Attribute
before, click .
Similar to the last step but select Core as target component, press to select core
bodies defined by Assign Attribute before, click .
In this sample, there is a sidecore defined in Solid Attribute, click and
, press the button , click to complete this operation.
Page 17 of 36 – Tutorial 2
3.3 Explode view
To see the product assembly clearly, create an explode view on current configuration
3.4 Combine solid bodies
Switch the working model to cavity by clicking and select , select all solid bodies under the Solid Bodies folder, click to combine them into a single solid model.
Similarly, click and to activate the core part, select all solid bodies and combine them into a single solid model.
Chapter 4:Layout multiple cavities
4.1 layout
Page 18 of 36 – Tutorial 2
Click the toolbar button , the Layout page appears, pick up some edges
on part for preview purpose, select , using the following parameters as the below
picture shown, click .
Chapter 5:Select Moldbase
5.1 Moldbase
To obtain a better visualization, click to change the current display to Wireframe mode.
Click , the moldbase dialog pops up, select LKM, lkm_ci type, the configuration is 3535(350x350), select the H1(thickness of cavity plate) from the drop down list, H1 is 80mm and H2 is 90mm in this sample. press to load the standard moldbase into current project.
Page 19 of 36 – Tutorial 2
5.2 pocket
Create pocket on core plate. Click Mold Tools , select , the option is Core/cavity pocket, the target component is core plate under moldbase assembly, pick up two
bottom faces on the core part as the following picture shown, click to complete the pocketing.
Page 20 of 36 – Tutorial 2
5.3 Pocket corner
Create pocket corner, open the above core plate. Click and select ,
select a face belongs to the pocket, using default settings, click .
Chapter 6:Slide design
6.1 Slide body
Activate Product Assembly by clicking and selecting . Click
then open the existing sidecore component. Hold Ctrl, select the Face1 and Face2 in
order as the following picture shown, press the button on the dialog to create the slide body. By default, the extrude distance is 60mm, double click on the newly created feature, user can modify the distance from 60mm to 40mm
6.2 Angular pin hole
Select one face and an edge on the slide body, click , the hole for angular pin is created.
Face1
Face2
Page 21 of 36 – Tutorial 2
6.3 Slide guide rail
Click and select to activate the Product assembly, pick up any
face on the core, click the button on 3DQuickMold toolbar to hide core component.
Pick up the following face on the slide body, click , the slide guide rail will be inserted into the current assembly.
6.4 Slide lock
Click View/Planes to show all reference planes. Hold Ctrl key, select the following two faces
Face1 and Face2 sequentially, click on the dialog to add slide lock.
6.5 Angular pin
Hold Ctrl key, pick up the cylindrical face on the hole and Cavity Position plane, click on the dialog to add angular pin for the current slide.
Face1
Select this face
Face2
Page 22 of 36 – Tutorial 2
Chapter 7:Add screws
7.1 add
Activate Product Assembly, on Core Position plane to create a rectangle sketch to represent the
screw locations, click and select , then . Core Position is the screw position plane, four sketch points are selected as the screw position, specify the right screw size and length, in this sample, M8 and 35mm long for the screw.
7.2 Pockets
Create pockets for the newly added screws. Click Mold Tools
select , on the Pocketing page, select . Target plate is the core component, in the Tool componens selection box, select one screw on the graphic area, then press to search and select other siblings. To create the pocket on the core, Thread sketch should be selected from the sketch list,
click to complete the pocketing.
Page 23 of 36 – Tutorial 2
Click and select to activate the project assembly, similar to the above step to create screw pockets on the moldbase plates. Target plate is sample3-ref core plate while Tool components are all screws. Fit sketch is used to create those through screw
holes, to confirm.
Chapter 8:Ejector Design
8.1 Positon ejectors
Page 24 of 36 – Tutorial 2
Click and select to activate the product, click button on
3DQuickMold toolbar, on Ejecting dialog, select , press
. Select the first reference plane(Front) as the sketch plane, manually select some faces on the product, the picking up positions will be used to create to sketch point, press
on page to confirm every sketch position shown. The sketch to represent ejector’s locations looks like the following picture.
8.2 Add ejectors
To add standard ejectors to current mold assembly,
click and to activate the product assembly. Select Add on Ejecting dialog and choose a standard library (under Favorite, select Ejector Pin),
press . On page, pick up all sketch points just defined and right size
and length, if you satisfy the preview, click to accept the selection.
Page 25 of 36 – Tutorial 2
8.3 Trim ejectors
On Ejecting dialog, select and press . On
page, select and press , input the fit distance
10mm, click .
Note: When Trim/Pocket Ejectors page appears and Trim ejector option is selected, by default, the CoreSheet feature on core part is selected into the first selection box automatically. This feature is created when the core and cavity were created successfully by 3DQuickMold. In case the core is not done by 3DQuickMold, user needs to create this sheet body by himself.
Page 26 of 36 – Tutorial 2
8.4 Pocket ejectors
Pocket ejectors. On page, select , select core part and
press to select all ejectors. Please refer to the above right picture shown,
click to perform this function.
Chapter 9:Sub-insert Design
9.1 Sub-Insert body
Click and select to activate cavity part, click on
3DQuickMold toolbar, the dialog will pop up, hold Ctrl key, select the bottom face
and six edges on the part to define the sub-insert’s profile, click the button on the dialog, the first sub-insert was created immediately.
Page 27 of 36 – Tutorial 2
Repeat the above step, hold Ctrl key, select the bottom face and two circular edges
sequentially as the following picture shown. Click again, two round sub-inserts will be created.
9.2 Sub-Insert holder
On Sub-insert dialog, select and press , the
page is displayed, select , pick up two bottom faces on the above two round sub-inserts, the holder size is previewed in OpenGL wireframe. Key in 0.5mm as pocket clearance, ensures Create pocket is checked. The holder diameter is 6mm and the height is 6mm too.
Finally, click to complete this holder design.
Page 28 of 36 – Tutorial 2
Remain is selected, click to create another type
of holder, this time select , pick up one face and an edge as the following picture shown, the edge indicates the flange position. Other dimension values as the bitmap shown.
Page 29 of 36 – Tutorial 2
Chapter 10:Cooling system design
10.1 Cooling path
Followed by the last sub-insert design, the cavity part is still the activated part,
click on 3DQuickMold toolbar, the dialog pops up. Hold Ctrl key, select
Face1 and Face2 sequentially, press button on the cooling dialog, a cooling path with three sketch lines is create.
10.2 Cooling hole
On dialog, select and press ,
the page is displayed, pick up one sketch line and select , take the default
value, click to go to the next one.
Face1 Face2
Page 30 of 36 – Tutorial 2
Similarly, define other parameters one by one.
10.3 Instant 3D
You can use to modify the cooling path dynamically.
Page 31 of 36 – Tutorial 2
Chapter 11:Feed system design
11.1 Runner reference
Click and select to activate the project assembly.
Click on 3DQuickMold toolbar, the dialog is displayed.
Select and press . page pops up, pick up faces on part, click Search instance to get the corresponding one on another part instance. The target component is EXS2-ref.sldprt.
11.2 Runner path
Page 32 of 36 – Tutorial 2
Open the runner part named as EXS2-ref Runner.sldprt, on dialog,
select , hold Ctrl key, select the origin (Point1) and an edge or
face on the graphic area(its pick up point is Point2), press , a runner path with two lines and two arcs are created.
11.3 Horizontal runner
On dialog, select and press , the page pops up, select the above two lines and two arcs as runner path.
Press Create section to create the runner section profile.
Point2
Point1
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Click to complete the runner design.
11.4 Tool-offset/cool well
On dialog, select , input Offset value -4, select the end face on the runner body, press , the resulting runner as the following picture shown.
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Select the face on the runner end (highlighted in blue), press , the runner end is modified as the following right picture shown.
11.5 Gate desing
On dialog, select and press , the page will be displayed, select Side gate type, relevant parameters are listed in the lower group. The percentage position (91) is used roughly specify the side gate position. Edge<1> is used to define the gate orientation.
11.6 Vertical runner
On dialog, select and press , the system will bring out the page, define the relevant parameters as the following picture shown. Click Create button to complete the vertical runner.
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Chapter 12:Electrode design
12.1 Derive part
Click and select to activate the core part. Click on the
3DQuickMold toolbar, the dialog will pop out, select
and press , a new part is created, the default name is Ele4EXS2-ref Core.
Select ,select the face and press .
12.2 Electrode body
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Select vertices to define the electrode body, the four vertices should be picked up in clockwise
or anti-clockwise, click complete the electrode body design.
12.3 Electrode holder
On dialog, select and press .
On page, follow the below picture to define the holder parameters, click to confirm the final design.
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