1 social networks and virtual worlds for organizational use
TRANSCRIPT
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Social Networks and Virtual Worlds for Organizational Use
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Social Networks and Virtual Worlds
AgendaIntroductionsOverviewDefine Social Networks and affordancesGroup Software ChoicesEvaluation MethodologyPresentationsSummaryQuestions and Answers
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• IntroductionsTeam Members – Bridging the Gap
Jacquet Jordan – Project ManagerManuel Bucio – Technical SupportSaleem Suboh – Technical SupportSharlene Bymun – Program ManagerSolape Teriba – Technical Support
url http:/www.officelive.com ID: [email protected]
Social Networks and Virtual Worlds
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Social Networks and Virtual Worlds
Objective General Understanding of Social Networks
Methodology for Evaluating Software
In rich knowledge of Social Network group software & affordances
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Social Networks and Virtual Worlds
Definition– Social network is a – social structure made of nodes (which are generally
individuals or organizations) that are tied by one or more specific types of relations, such as financial exchange, friendship, interests, etc.One of the primary use cases of Social Computing tools in the enterprise is “expertise location”
• Basic Affordances– Social networks– Profiles and people searches– Personal sites– Blogs, wikis, really simple syndication (RSS) feeds– Tagging and shared bookmarks
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Social Networks and Virtual Worlds
Group Software Choices – HandoutEvaluated 10, chose 3 based on total scores
Ning, CollectiveX, Going On, Haystack, Kickapps, Me.com, Onesite, People-Aggregator, Lotus Notes, and Sharepoint
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Social Networks and Virtual Worlds
Evaluation Process:
Forrester’s MethodologyEnterprise Collaboration Strategy
Infrastructure
Enterprise Content Management
Desktop and Office Productivity Refresh Cycles
Vendor Support and Coexistence Strategy
Culture Fit
Six Roll Up Summary Scores for a Total Score
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Social Networks and Virtual Worlds
• Presentations…..
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Presentation 1 – Danny’s Moving• Scenario
• Characteristics – Social Network for Organizational use– Feature groups
• Business / Finance• Computers / Internet• Government / Politics• Music• Family / Home
• Pros– Free– Unlimited membership– Easy to Use– Document sharing– Calendaring– Collaboration– Email List
• Cons
• Evaluation Results• Software Chosen:• Demo Software• Question and Answers
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Presentation 2 – Danny’s Moving
• Scenario
• Characteristics• Benefits• Cons• Evaluation Results• Software Chosen:• Demo Software• Question and Answers
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Presentation 3 – Danny’s Moving
• Scenario
• Characteristics• Benefits• Cons• Evaluation Results• Software Chosen:• Demo Software• Question and Answers
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Social Networks and Visual Worlds
SummaryWhat went well?
The BTG team delivered the finished product – a projectChallenges
Group Dynamics – Storming, Norming, FormingLeadership – Leading without AuthorityFinding Software – Extinct Websites / URLEvaluation Process – Matching affordances to evaluation criterion
Lessons LearnedThe importance of evaluating an organization’s business requirements and matching them to the software’s featuresConsidering Barriers – e.g. culture, infrastructure, longiviety of software providers
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Social Networks and Virtual Worlds
Questions
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